Suzerain: Rizia

Final Render

Final Render

teaser trailer

some quick composition tests I made in 3d to communicate with the client

some quick composition tests I made in 3d to communicate with the client

I sculpted a face based on the initial character concept art in my own time because it was fun but also because it helped me stay accurate to the concept. I wouldn't do this for every character though

I sculpted a face based on the initial character concept art in my own time because it was fun but also because it helped me stay accurate to the concept. I wouldn't do this for every character though

3d composition I kitbashed out of models made by the torpor games team and some quick textures and designs I made to add detail.

3d composition I kitbashed out of models made by the torpor games team and some quick textures and designs I made to add detail.

Second time working for Torpor games and it was a blast! I enjoyed the theme and the process of painting the characters and buildings. It allowed me to experiment once again with different tools to get to a nice end result and also providing maximum flexibility for the client. And always learn new things along the way.

original character face designs were made by Ipek Ünal ( https://www.artstation.com/ipekunal ) outfits added by me.

check out the game here!
https://store.steampowered.com/app/2352340/Suzerain_Kingdom_of_Rizia/